Reports
It was our first 4on4 on the modified e2m2, and I must say they sorta ruined the map rather than made it better. Removing the water-way from RL to mega/ya locks the route new RLs must take to go past SSG/GL area, and makes it way too easy to lock down. Not sure if I totally agree with opening up the map with shortcuts either. The map now feels smaller than DM6, way too small for a 4on4. I any case, Hope knew what they were doing and got off to a good start. Despite our attempts to hold RA/Quad with shaft, GLs and SNG, eventually their RLs took over and quad went their way most of the time after that. The best part of the map was 5 seconds into the game... ER: 100/0 - sg:24 @ someplace :) /dak - by Griffins Tappra Gossar
Reports
gimme some more sugar, grffn:) - by NQR Admin
One of the more cautious dm2 I've seen. We got off to a grand start, not only spawning low rl and getting quad, but also getting a pack off their high rl and managing to grab both 30 sec RLs. Map was ours and we just sat down and started camping water/telly area and doing quad strikes at low. Hope knew they didn't have much of a chance to stand up to 4 RL guys with boomsticks, but they did their best at low RL inbetween quads and finally managed to procure a good attack and stole the control for a bit. We bunkered up 200/mega to build RLs and after maybe 2 Hope quads we suddenly had 4. No point in staying, we thought and did a good assault to retake control. In the end it was mainly bondeskills+quad=win for us, as we let the hpw take care of em while we leaned back to spawnfrag. Best part of this map was griffin taking quad and ripping up the whole Hope team on his own while the rest of us were at Low RL. :) /dak - by Griffins Tappra Gossar
Reports
We removed CMT4, Hope removed DM3, and we were left with E1M2. Alas, that was where they made their mistake I fear, for giving E1M2 to UL and griffin is like feeding the animals at a zoo - you just don't do it man. Despite us picking up the first two RLs we were off to a shaky start as Hope got the second quad and managed to steal one of our RLs to secure YA with. Once we managed to get Quad and secure YA however, the game was up. We ran it safe and easy, holding on to the armor and stressing their RLs, hardly letting them get a taste of Quad for the rest of the game. GG's Hope, and good luck in the rest of NQR! /dak - by Griffins Tappra Gossar
Demos
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Comments
apokalypze (213.114.8.5)
2004-02-15 22:43:03
T?LERS
little horn (80.126.166.71)
2004-02-16 00:01:56
nice reports dakoth. this game got progressively worse... gg anyway :)