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Spring 2004 030326
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Vertigo gives us some thoughts...enjoy.
Alot has been happening again on QW scene lately, so why not update a column about it!
Custom Map Tourney is on it's playoffs phase and the winner is going to be solved in the near future. Sadly, Clan MalFunction and Slackers kinda ruined their semifinal by playing it cmt1 only. What CMT is all about making ALL of these five new 4on4 maps familiar for QW players around Europe. Now this cMF-SR attracted quite a big crowd with Sassa giving his voice coverage again, so the situation would've been ideal for showing how most of the CMT maps are played, but these two great clans decided to play just one of five. It wasnt because CMT1 is a superior map in any way compared to other CMT's, personally I think CMT2-4 are actually better ones than it, but because they were afraid to play other ones!
And that sucks.
CMT maps have giant potential for becoming just as popular 4on4 maps as dm2-dm3-e1m2 are. They're straightly designed for QWDM 4on4 playing and it truly shows. There's been once again plenty of negative feedback towards NQR crew since they took many ExMy -maps to NQR4. Dont worry complainers: CMT maps WILL become available to play in NQR5 and then you'll get to know why those are truly far better than any ExMy map, despite E1M2 of course. Or actually, E1M2 and DM2 will face a serious threat from these CMT maps in future, since I consider many CMT maps to be much more intresting to play than those two. I've always been DM2 freak so I should actually be too much prejudiced to even say something like that - if I was normal, oldfashioned and QW player, that is.
You who haven't yet checked these CMT maps out, I suggest you to do so before you'll get beaten by everyone else.
NQR has been going on with a new system - once again. Personally I dont care much which system league uses, just getting to play official 4on4 clanwars is the main thing. Now there is six divisions and as much as 70 clans competing! That amount of clans is nothing but impressive since it's actually more than in NQR2 and NQR3!Ok, in NQR2 there was 72 clans signed, but actually just 56 clans were active back then. I guess that means NQR crew has done great job by improving their league and making it more intresting to play by these league system modifications. Now all clans have the possibility to face teams which are more or less on the same level and that's perhaps the best thing to feed any team's activity and intrest towards playing official games. 500-0 matches between SMACKDOWNCHAMPIONTEAM and IJUSTINSTALLEDQWANDPLAYWITHKEYBOARD are totally useless for both teams.
My respect goes out to whole NQR crew - great job once again!
One league I've been missing is Duelmania. The first season was more or less just an experiment and it went actually great and drawed alot of attention although it wasn't supposed to be any big competition. Some time passed and Link gathered a crew around him and started Duelmania2, which was more professional and gathered even more intrest from QW scene than the first season. This second was actually supposed to be just an experiment and test of
the new system and the third season was supposed to start at september with full power. Well, that didn't ever happen. It actually wasn't because we didn't try and work for it, not at all. We did alot of preparations which are invaluable when aiming towards succesfully tournament as the size of Duelmania3 was supposed to be. Then we got a giant setback when our great webmaster didn't have motivation and time to work with us anylonger. He didn't involve to our preparations either, but we thought he would keep his word of doing our web ready when we just give the material to him. He just didn't show up.
I got really upset back then because we didn't get the thing going on then and didn't find any other webmaster to do the job for us either, so I actually forgot all about Duelmania and didn't thought to continue working with it anylonger. But now I just received an email from Xhrl who asked me if there was still hope for seeing Duelmania going someday and I decided to try to find out once again if we'd have possibilities to get it going for this spring. Our old crew is more or less up for it, but we're still lack of webmaster, so help is wanted! If you're intrested of using your www/php skills for QW scene in europe, please contact me at QuakeNet (#cmf) and I'll give you more information. Hopefully we find someone to help us out and get Duelmania3 running. I think that European QW players are still really enthusiastic about a good 1on1 event. Atleast I am enthusiastic about running one!
27 comments |
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Hagge Sux! - 131.116.254.197 |
030326 @ 14:52:05 |
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Too Late |
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Hagge Sux even more - 80.203.229.225 |
030326 @ 15:05:35 |
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:) |
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Apollyon - 212.202.171.47 |
030326 @ 15:05:37 |
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Yeah, give us Duelmania3!!! I hope someone steps up to help the community. |
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MIXU - 159.134.225.6 |
030326 @ 15:25:00 |
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nice work V |
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Eta-Beta - 217.209.190.142 |
030326 @ 16:45:24 |
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\o_ __V__ _o/ |
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HangTime - 212.140.173.250 |
030326 @ 17:05:59 |
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During the cmf-sr cmt semifinal somebody suggested that since it's best of 5 maps why not play all 5 CMT maps? Then again I suppose it's a league and thus teams should be able to pick the packs they think best optimises their chance of success. Also maybe if we concentrate on getting 1-3 maps really well known then that might be better than 5 not-very-well-known maps (across the whole community that is). Given enough time and practice opportunities I could probably learn 2 or 3 of the cmt maps to an acceptable standard but 5 is pretty daunting. CMT3 doesn't seem that hard to pick up, but cmt1 confuses the hell out of me, a lot of areas looking similar (bland mipcapped textures etc, and the YA/quad areas sometimes i mistake for each other).
Duelmania3 sounds good but please don't ban non-nordic players this time, specifiy nordic servers only perhaps but allow central euroes to play too if they wish. |
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t00nsy - 80.13.91.135 |
030326 @ 18:17:23 |
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Hey i wanted to talk about this map problem also !
I think the CMT is a good opportunity to test new maps as they're being played by top players which can give a really good feedback on them.
But what's the point in testing new maps if it's not to play them in other leagues. I played cmt3 once and i really liked this map, i think it's far better than most of the exmy crap we have to cope with in NQR.
So please test the map in CMT and put the good ones in the NQR map pool that would rox :) |
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Link - 80.203.229.225 |
030326 @ 18:26:41 |
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Well, for your information, we HAVE tested them. That was the whole point of www.nqr.nu/cmt. All games --> http://www.nqr.nu/cmt/allgames.php |
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t00nsy - 80.13.91.135 |
030326 @ 18:35:48 |
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ok i was misunderstood,
When i said CMT i was also talking about www.nqr.nu/cmt.
i was just trying to explain i don't understand why u test new maps in the CMT tourney if it's not to play them in other leagues like nqr.
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don soppeone - 213.65.216.47 |
030326 @ 19:18:55 |
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hehehe cmt league suck alot |
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xhrl - 142.22.16.51 |
030326 @ 20:32:15 |
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well vert that sounds great about duelmania...there has to be a php/html guy who'd help us out:) HT: we may do that. personally i am in favour of it. In the rpickup league john and i are running the rules are na servers but anyone can play as long as they talk to john or i and are willing to put up with high pings. duelmania3 could be the same i think :)
of the cmt maps 1,3 and 4 are the ones that seem the best to me...so if nqr/cmt were to go with 3 maps instead of 5 those would be my votes. |
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ParadokS - 80.161.67.194 |
030326 @ 22:35:33 |
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Well i am not a big fan of a giant map pool, as link favours. And if you consider the fact, that we will get CMT maps in NQR, what do you want to do with all the excisting maps ? Link will be persistent, in saying theese are great 4on4 maps, as he has done for years. And with the eXmX sources "soon" to be released, he will vote even more strongly for more maps. Personally I dont give a rats ass, if we have a billion SUPER maps for 4on4. There is only soo many maps we can learn, and we have to keep a limit. As hangtimes so explicitly points out, we know dm2 dm3 e1m2, but having to know 5 cmt maps AND links 10 other eXmX maps, just isn't very realistic. Not to mention all the players starting quake now, and have to learn dm2 dm3 e1m2 also. We just have to face the fact, that there are more maps suited for 4on4, than we can accept for official tournaments and leauges. I think to achieve a certain level of proffessionalism, we have to set a standard. And if we have a good varrity of maps, in styles/design and popularity, but not overwhelming, that will be sufficient to feed the gamers with enough action for times to come. 3 maps was enough for years. Adding 10-15 official "big-3-material" maps, wont neccessarily mean that QW scene will become 3-4 times better, or the players will be 2-4 times happier =) |
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Hagge r0x! - 217.209.191.69 |
030326 @ 23:03:00 |
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I rox, k? |
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Kryten - 194.129.217.113 |
030327 @ 10:04:46 |
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I am strongly in favour of introducing at least some of the CMT maps into "mainstream" qw 4v4. I started playing CMT tourny without much expectation, but have ended up really enjoying the maps - they work very well for 4v4. Bring them on :) |
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Icce - 193.235.173.250 |
030327 @ 11:29:59 |
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Interesting reading Vert, and thx for your positive response to us ad-miners =)
NQR-crew will for shure discuss implement of CMT-maps in ordinary league next season. But as some of you already mentioned, it's not realistic to put in more then 1 or 2. And which ones will be picked up? Well perhaps a poll is necessary to solve that issue smoothly.
The exmx maps we have today may annoy some players (para for example ;-) ), but don't forget that this map pool also make the qw-gaming a bit wider. We don't wonna be as narrow in mapchoices as Smackdown. According to the clans signed up this season, atleast I draw the conclusion that our present maps are pretty ok. Current maps are anyway not forever. Changes can, and will most likely be done in the future. |
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pattah - 195.90.10.201 |
030327 @ 12:03:22 |
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"I think that European QW players are still really enthusiastic about a good 1on1 event. "
I _was_ enthusiastic about DM2! Up to the point the admins decided to ban (or not allow to enter or whatever expresison you prefer) all non-scandinavians - a quasi 'fuck you' to all other players outside Scandinavia.
You're using the term Europe now. Just a little reminder: Scandinavia is a part of Europe and the rest, like UK/NL/DE/PL etc., would like to play as well in such a 'European' tourney as well. Maybe you could arrange that this time. k thx... |
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Link - 80.203.229.225 |
030327 @ 12:26:44 |
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I think the problem with duelling with 50+ ms have to be considered. Sure if you are used to duel with 50-70 ms, you wil not have a problem with it. Scandinavians dont duel with pings over 40 ms. More like 13-30. When you then have to play in some official league and face ppl that are used to play with 50+ ms, and you are not, you WILL get owned. I dont mind at all, but hey, I know some ppl will just refuse to accept this. In 4on4 this is not a problem. But in duels? Sorry, I just think the scandis are spoiled rotten with low ping, and they will ask you this; "why the f*** should I play vs central europeans when I can play 200 ppl in scandinavia?" We have to be realistic, the duel scene are not mature enough to accept certain things, ppl even dis from servers when you play CS :) |
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Vertigo - 157.24.114.122 |
030327 @ 13:06:07 |
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Ping issue is huge what it comes duel playing. When two equal players face eachothers, it's important to have the smallest ping difference as possible, so they could find out which one's really the better player. Making Duelmania2 Scandinavian only was based to the fact that we wanted to minimize all risks what it comes to league activity, because like I mentioned, Duelmania2 was supposed to be just an experiment/test for upcoming seasons. If Duelmania3 would've started at september as we planned, there would've been seperate Duelmania-Central Europe division for all you players there. At the moment I dont know how much smaller ping differences have become since then, so I won't promise or deny anything yet of mixing CEU players with Scandinavian ones, in case we get Duelmania3 running in future. |
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Hagge - 217.209.191.69 |
030327 @ 15:27:38 |
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lol... of course duelmania should be for whole Europe.. would?ve sucked otherwise..... pingwhine is so zzz.. no difference between 13 and 70 ffs :[ admins are just afraid cause they know that reppie will win :( and btw.. most scandinavians has less than 39 ms in holland/germany.... maybe some fins doesn?t have that but then they can play in denmark or something hv! |
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Link - 80.203.229.225 |
030327 @ 16:53:01 |
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"no difference between 13 and 70 ffs" ... L_O_L Hagge :> |
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HangTime - 212.140.173.250 |
030327 @ 17:28:15 |
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Hello? Did everyone (xhrl excluded) not read what I said? WHAT'S THE PROBLEM FOR SCANDIS IF YOU ONLY ALLOW NORDIC (.DK .SE .NO .FI) SERVERS??? I'm not saying pings should be totally fair, I'm saying that central players should at least get a CHANCE to play, abeit with ping disadvantage, if that's what they want. I can't see the logic in banning central players at all, it's verging on racism. Why deny central players the chance to play, when you still get to play with good ping yourself? OF course, the option to play on other servers IF BOTH PLAYERS AGREE should remain, so e.g. .de vs .nl could be played on a sensible server. |
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Link - 80.203.229.225 |
030327 @ 17:39:20 |
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I just wanted to touch an issue :> For my self i dont mind duel on fair bases at all, and wouldnt mind duel with 50+ ping :P |
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Goljat - 80.221.42.91 |
030328 @ 08:11:19 |
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about map poll of cmt maps: FS,SR,cMF rule cmt1/3 at least more than other clans so other clans will think about why to choose a map that our clan can't win those clans, why not choose cmt2,4,5 all clans suck there. DM6 is/was in sd tournaments, because at least they get rl there :) and all cmt maps are better than 90% of exmy. |
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Kryten - 194.129.217.113 |
030328 @ 15:58:05 |
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i agree that a public vote isn't necessarily the answer, dm6 being the classic example. |
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HangTime - 213.208.111.197 |
030328 @ 22:49:29 |
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I'm not so sure, with a divisional system clans will (in theory) be playing clans of similar skill to themselves, so less incentive to pick dm6 just cos they can get an rl there. |
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- 212.159.112.22 |
030330 @ 01:10:21 |
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Mushi - 217.129.195.80 |
030330 @ 22:24:59 |
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I agree mainly with paradoks and vert comments. these guys know what they're saying, no point adding anything. so, u just your time reading this ;) |
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