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2004-06-09 Kala vs. Fired 0-3 Silver playoff - final details
2004-06-06 Slackers vs. Lege Artis 3-1 Gold playoff - final details
2004-05-20 Slackers vs. Firing Squad 3-0 Gold playoff - semi-finals details
2004-05-17 OLw vs. HoLY 3-1 Bronze playoff - final details
2004-05-17 Satanic Slaughter Clan vs. El?intarha 3-0 Silver playoff - 3rd-place match details
2004-05-17 Batida Swing vs. Apocalypse 2000 3-2 Bronze playoff - 3rd-placed match details
2004-05-11 El?intarha vs. Fired 1-3 Silver playoff - semi-finals details
     
  NQR Season 6  040118  
 

Hello Quakers, fraggers and fellow brothers in arms!

It's time to kick off yet another season of NQR, the 6th season! First of all we would like to thank all participants that battled it out in NQR 5, we sure hope all clans had a pleasent season. I know many players/clans voiced their displeasure about no playoffs/relegation games for divisions below 1. But all that's gonna change now :)

We have been very busy behind the scenes planning and discussing the 'new' NQR league system, maps, rules and a bunch of other stuff. We have now finally reached an agreement on all of the above. We think and hope that this new system will bring much fun and competivness for all clans/players involved, no matter which level of skill. We will now present you with the new league system, maps/map system, rules update; such as the updated rules regarding player transfers and nicknames.

League System

As you can see, we have chosen to stay with the 3-1-0 point system, divisional system will be same as last season, only lower number of divisions, and more clans per division, this is due to the changes made to the playoffs section. The big changes are in the playoff stages, where we chose to use an FA-stylish system.

Nations Quake Rank uses a "3-1-0" points system, split over a number of divisions. The divisions are skill-based and so, in theory, the better clans will be in Division 1 and the lesser-skilled clans in the lower divisions. Each clan will play every other clan in their division once, and only once (during the regular season).

The points system works as follows:

You win a game that ends 2-0: 3 points
You win a game that ends 2-1: 3 points
You lose a game that ends 1-2: 1 point
You lose a game that ends 0-2: 0 points

If teams are even on points in the table, the following will seperate the clans (in this order): 1. Map difference. 2. The game between the two clans. 3. Number of maps won. 4. Frag difference.

Playoff system:

After the regular season has finished, the playoff stage begins. NQR 6 contains a totally new FA-stylish playoff stage. The top 8 teams from each division will go into a knockout playoff where lower division teams also can climb and meet teams in higher divisions, because there are no defined limits. All playoff games exept semifinal and final will be played over 3 maps, (semifinals/finals are best of 5 maps). In best of 3, a decider can be agreed upon between the teams, else decided by throw-away system (first picker is chosen by random). In best of 5 (semifinals and finals) both teams pick a map each, after those 2 have been played they then pick again a map each (if 2:0 after first 2 maps, team with 0 maps pick first for 3rd map, when/if 4 maps have been played, the remaining map that has not yet been played should be played as decider).

For a more detailed look at the playoff system click here -> NQR 6 Playoff system.

Maps and map system

Official map pool: [CMT4 DM2 DM3 E1M2 xxx] (xxx map will be decided before season start by a poll. Each clan will get 1 vote when they signup. They can vote for either E2M2TDM or E3M6TDM).

This pool is to be utilized throughout the league, from division games to playoffs, all the way to the finals. You can select any map as your homemap for any given match.

Best of 3:
If the result is 1-1 after two maps have been played, a decider map will be required. If the same map has been played both first maps the decider will be that map as well. Else a map will be agreed upon between the teams, or selected by the throw away system (a team is chosen randomly to throw first map). Example: team1 picks CMT4, teams2 picks DM3 - a decider map will be picked from DM2 E1M2 xxx. Team1 is chosen randomly to throw away first map. Team1 throws away DM2, team2 throws away E1M2, xxx will be played as decider.

Rules updates

Fakenicking/aliasing:
No fakenicking/aliasing will be tolerated. Please respect the league and the other participants by using your respective nicks. If we see this: FIRST time we will give you a warning. Second time, the player in question will be a subject to recieving harsh penalties such as a timed kick/ban or a permanent kick/ban from the NQR League.
If a player on the scoreboard is not listed in the members list his frags will ofcourse not be counted. Don't ask admins to add scores of players in your team that were using fakenick during games.

KFjump & other scripts
This is something that has been on topic for discussion in quite some time, on forums and QW sites. Jump scripts such as KFJump are allowed in NQR. We would really rather see some scripts banned, but we believe this is something that should be limited within mod/server/client - we don't want to play police on servers and walk through demos to see if ppl actually used scripts.

Player transfers:
During the regular season you will still be able to recruit 2 players. But we urge clans to respect the division they are put in, and not take in higher division players. As a natural step of player transfers admins have to approve every single request. It is admin policy not to allow playertransfers that will seriously compromise the 'levelness' of a division as it was originally constructed at the start of the season (as a starting point we will evaluate a player and decide what division we think he fits in. We will then not allow him to join a clan more than 1 divisions below).

The signups will start pretty soon so stay tuned - this will be announced on IRC and here on www.NQR.nu.

// The NQR Crew
68 comments.

 

Link (81.19.254.107) 040118 @ 17:02:22
eid
     
Domin (81.19.254.107) 040118 @ 17:02:31
:)
     
dREk (81.19.254.107) 040118 @ 17:02:47
Nice to have a new season
starting soon eventhough I do
not like the system as I have
stated to some in the NQR
crew. Hopefully see a change
next season.. GG anyway and
GL!
     
Max Rebo (81.19.254.107) 040118 @ 17:03:00
Hrm, well, seems ok but for
the play-off system, I don't
like that at all, seems weird,
artificial and unfair. EG, why
should the top8 from DivC be
eligable for playoffs against
the top8 from DivB even though
the bottom 10 of DivB in 3
cases of 4 are better than the
DivC teams? And I sure
would'nt call it a FA Cup
system.
     
akke (81.19.254.107) 040118 @ 17:03:18
i have to agree with max, i
don't see it as a very good
system
     
Purity (81.19.254.107) 040118 @ 17:03:28
You can see it this way: the
top 8 of div5 is going to the
playoffs though TEN div1/2/3/4
clans are left out while they
are supposed to be better and
so on. Weird? Seems like a
challenge for lower divs
though.
     
troma (81.19.254.107) 040118 @ 17:03:44
max rebo; probably due to the
sake of the misplaced clans
wich seems to appear in every
season of this leage.
     
sweeper (81.19.254.107) 040118 @ 17:03:54
i think it sounds pretty
cool...lets try it out before
we start dissing it too much,
shall we? :)
     
Goljat (81.19.254.107) 040118 @ 17:04:03
pretty weird you can only vote
e2m2 or e3m6 map, because e3m7
was really popular in nqr5. :E
     
Goljat^2 (81.19.254.107) 040118 @ 17:04:14
E3M7 - The Haunted Halls Times
Played 59 CMT4 - Andromeda
Nine (CMT Version) Times
Played 53 Pretty weird :E
     
Max Rebo (81.19.254.107) 040118 @ 17:04:25
Hehe Goljat, I thought so too,
but I'm biased regarding E3M7
so I let that part go.
     
clox (81.19.254.107) 040118 @ 17:04:34
agree with rullstol, E3M7 -
The Haunted Halls f?r alles
     
ParadokS (81.19.254.107) 040118 @ 17:04:42
Actually it's just a bit like
clanbase (
http://www.clanbase.com/news_league.php?lid=1032
) where you have the diffrent
groups (divisions) based on
how good clans are, and in the
playoffs the best from each
group (division) go to the
playoffs... here we just give
chance to clans from the
divisions to face clans from
other divisions.
     
ParadokS (81.19.254.107) 040118 @ 17:04:51
There are as many oppinions as
there is players about what
map pool to use. So 2
sollutions is to use all maps,
or few maps that all can play.
Maybe just cycle 5th map every
season?
     
Hangman (81.19.254.107) 040118 @ 17:04:59
"If teams are even on points
in the table, the following
will seperate the clans (in
this order): 1. Map
difference. 2. The game
between the two clans. 3.
Number of maps won. 4. Frag
difference. " If you only play
same team once why "3. Number
of maps won. 4. Frag
difference. "?? It will never
be draw in number 2!!? :)
     
fausto (81.19.254.107) 040118 @ 17:05:08
I wonder how it will work.
     
Goljat (81.19.254.107) 040118 @ 17:05:14
hangman, if there are more
than two teams wit same
points.
     
Apollyon (81.19.254.107) 040118 @ 17:05:24
What, where is the whining?
All is good it seems. I like
what is coming up. May Rebo: I
dont agree with you here
because if you didnt manage to
get 1st to 8th place then you
just didnt play good enough.
Yes, maybe those teams are
better then the lower divison
teams. But those also earned
their right to go to playoffs
by winning their games. We
should get rid of thinking
that a higher division clan is
always and under all
circumstances better than a
lower division clan. I am
really looking forward to
those playoffs and i wonder
how many "surprise" victories
we will see there. Bottom
line: if you wanna go to
playoffs then you have to win
the games in *your* division
and that system is very
motivating for teams from all
divisions.
     
drejfus (81.19.254.107) 040118 @ 17:32:04
cmt4 :(
     
TryM (81.19.254.107) 040118 @ 17:32:27
dm3 :((
     
Max Rebo (81.19.254.107) 040118 @ 17:33:21
Look at division 1, you have
SR, LA, CMF and FS absolutely
guaranteed a place in the
top8, that leaves 14 clans
fighting for 4 play-off spots,
which in turn means that clans
such as DIVA, =X=, HF, AQ,
Hyphen, HGC will potentially
miss the playoffs and instead
we'd have teams like (random
low div2 and div 3 teams, no
offence or praise intended!)
Vets, SSC or FAP playing the
top 8 for a place in the
quarters, that's udicrous. QW
is not fotball where amatuer
teams sometimes win against
the Premier League teams (see
the flawed FA Cup analogy
above), the larger the basic
skillgap is the more certain
it is that the better team
will win. In the case of a
DIV2-team (i.e ranked 19:th or
worse) vs the TOP8 in div1, in
a three map series with only
five maps to choose from, the
outcome is 99% certain,
where's the fun in that? Now
then, the lower divisions is
of course more uncertain
because of the difficulty in
judging the strenght of teams,
so this system might have some
merit there
......................... The
question I ask myself is, why
not match the lower half of a
division vs the higher half of
the division below, while
using the proposed play-off
system, DIV5 1-8 plays DIV4
9-16, winner plays DIV4 1-8
and so on. This will require
more playoff rounds, but if
you can play two games a week
in the regular season then
it's surely no problem doing
it in earlier rounds of the
playoff. This would only leave
the bottom teams of the lowest
division without
playoff-games.
........................ Btw,
Apo, I don't like it when you
try to score cheap points
implying that I believe that
higher division teams are
"always and under all
circumstances" better than
lower divs when I CLEARLY
wrote "in 3 cases of 4 are
better than".
     
Max Rebo (81.19.254.107) 040118 @ 17:33:41
Ludicrous not udicrous :-(
     
Legio! (81.19.254.107) 040118 @ 17:33:57
I am pleased with the current
system we have put together.
But you cannot win them
all...;)
     
Apollo (81.19.254.107) 040118 @ 17:34:13
Seems ok, atleast the new map
pool is way better than last
season. Pretty much like
Para's column at quakeworld.nu
suggested :)
     
Ego (81.19.254.107) 040118 @ 17:34:50
Well - I think this will be
interesting though I don't
understand why the
Playoff-system was changed
from the version that was
drawn up thursday night. That
system was more like the one
Max is proposing (14-10 div1
and div 2 playoff and 14-10
div3 and div 4 playoffs). I
guess there's a point in
having a system where Div5
clans can "potentially" win
the playoffs - but I believe
that 8 teams from Div1 just
aren't enough. In any case -
this is still a big step
forward (especially if we can
keep the schedule) and
hopefully the lower division
clans will prove everyone
wrong and kick some ass in
playoffs. The most important
aspect (for me) remains
though: relegation/promotion
issues and the move to fix the
division sizes and avoid
reshuffling divisons each
season (but I guess I'm the
only one who wants to clear
that up or?) ;-)
     
reppie (81.19.254.107) 040118 @ 17:35:06
seems fine to me! hf/gl
everyone! :)
     
Max Rebo (81.19.254.107) 040118 @ 17:35:20
Can we at least get an
explanation from the admins
why they've chosen this
format? Discussion please!
     
xhrl (81.19.254.107) 040118 @ 17:35:59
i don't think it is useful to
'convince' anyone that this
system is effective, for you
either like it or you prefer
another system. But we reached
a consensus about this system
on a number points: 1. It
would afford an opportunity
for any skill level of clan to
prove itself in a playoff
series, whether it be at the
gold, silver, or bronze level.
i see this as a something
which was sadly absent from
last season. 2. It allows
clans which enter to vote for
one of the maps to be the
fifth map. there will be three
maps from which to select your
clan's vote; simply put, the
map that receives the most
votes will be used. 3. It
makes the regular season games
more important for purposes of
seeding for each of the three
playoff strands. 4. It puts
more emphasis on two maps
other than the tb3. If the two
maps are, for the sake of
explanation, cmt4 and e3m7
during the regular season of
nqr6, then why not have them
be available to select from in
the playoffs? a five map pool
is not too much to expect
teams to prepare for,
especially when only two are
'relatively' new to the scene.
Most nqr players have an IQ
higher than 100, so it
shouldn't be much a stretch to
say that a high standard of
play could be anticipated on
these two maps other than tb3.
i hope so:) 5. It should be a
fun season, as all clans will
have a good opportunity to
experience some success with
this system. this is the main
point for me. respectfully,
xhrl
     
ParadokS (81.19.254.107) 040118 @ 17:36:16
psst.. xhrl. the
gold/silver/bronze isnt used
in the above newspost ;P
neither is the 3 map vote
pool, only 2.
     
Max Rebo (81.19.254.107) 040118 @ 17:37:10
The map pool is fine, but I've
yet to see a reason for the
top8 div1-clans to fight clans
19-26, 37-44, 55-62 and 73-80
for a spot in the
quarterfinals. Don't you see
the absurdity of this? What if
a potential top Div3 clan gets
switched to Div2 in the last
Admin conference , now they
have no chance of play-off and
instead have guaranteed spot
in the lower half of div2.
There was a lot of switching
of clans before last season
started, why shouldn't the
same happen this time around
......................... The
more I think about it the more
incredolous I get. Bah!
     
xhrl (81.19.254.107) 040118 @ 17:37:37
yes, para, that is true, but i
was trying to give max a sneak
peek. max, just wait until you
see the way the playoff pool
is going to be, no more will
you be incredulous, but rather
you will likely see it as the
james_bond of all possible
playoff systems.... ok, that
might be a slight hyperbole
there, but you will not be
unbelieving any longer:)
     
Kryten (81.19.254.107) 040118 @ 17:37:51
to whoever said it isn't like
FA-cup... well clearly it is
exactly like FA-cup. Lower
ranked teams compete earlier
on, and eventually the top
teams enter the competition at
later rounds. It gives the
opportunity for some giant
killing where some low ranked
team beats someone from a
higher div. I think we could
see some interesting games -
sure a div7 clan aint gonna
beat a div1 clan, but then you
don't see non-league teams
winning the FA-cup in
football. But they might beat
some other higher teams on the
way.
     
Max Rebo (81.19.254.107) 040118 @ 17:38:08
Kryten, The FA Cup doesn't
exclude 60% of the Premier
League-teams before the
competition even starts, the
qualifying rounds are for the
amatuer teams/lowest divisions
only. Also, the FA Cup is
completely randomized in the
drawings after each round.
     
Katsku (81.19.254.107) 040118 @ 17:38:33
Sounds good to me, nice work
admins.
     
Link (80.203.229.225) 040118 @ 17:46:13
Why do you say FA cup? Is this
an english fotball cup
tournament? Its CUP, fine.
Btw: It is not like the FA CUP
at all, since EVERYONE is in
it. This mix of
division-system and cup,
is....fucked, coz it is just
something in between, it is
not 100% cup, it is not 100%
division system. That also
goes for the maps, trying ONCE
AGAIN to look for 2 more maps
outside tb3, which is, as
tolled before: IMPOSSIBLE.
zzzzz :|
     
Link (80.203.229.225) 040118 @ 17:47:10
Fucking no-edit-comment page
:) It should ofc be: "since
EVERYONE is NOT in it" :)
     
gaz (62.252.32.7) 040118 @ 17:59:01
Nice map pool, don't like the
playoffs though. WHy not just
a straight top 8 fight like
last season?
     
Horatio (213.113.172.85) 040118 @ 19:05:55
havana affair will rock
     
def (66.185.84.74) 040118 @ 19:08:45
I can't say I agree with the
NQR admins on the league
system / playoff issue. The
system has one critical flaw
that cannot pass no matter how
you want to sugar coat it.
The current system offers no
incentive to move up to div1
for decent clans on the rise .
Teams like Hellfire,
Fragomatic, Fudoh, and
Chopstick Ninjas that do have
a shot at competing with the
lower tier div1 teams greatly
benefit from not going to div1
and staying in lower divs so
they can make the playoffs.
This effect cascades down all
the way to the lower divs, and
encourages even more what we
saw the previous season.
Powerhouse teams in lower
division sweeping the playoff
ranks and making everything
less fun for everyone.
     
ParadokS (81.19.254.107) 040118 @ 19:36:47
we are aware of this, and I am
pretty newbie, and noone else
came with better system... but
in the past week I constructed
a new playoff system, and
talked for hours with
ego/apol/xhrl/ht/aken to get
feedback and input. I believe
we are getting closer to
something better. It might
need a bit of tweaking in
relation to teams pr div/teams
in playoffs. But in everyone's
oppinion it is definitly
better than the FA CUP.
Perhaps we still have time to
implement it this season - if
we do actually have a better
system, no resaon to use a
worse if we can avoid it.
     
Max Rebo (213.64.163.117) 040118 @ 21:22:16
Good point def, hopefully
Para's alternate system will
be implemented instead.
(Squeaky wheel gets the
grease!)
     
Hagge (212.181.114.88) 040119 @ 08:51:44
last comment!
     
Link (80.203.229.225) 040119 @ 09:03:29
In your dreams...
     
sexC (61.170.230.129) 040119 @ 09:38:13
I just don't understand...just
as things were moving in the
right direction cmt4 is made a
standard map? that is the
worst map ever designed and
definately the worst map to
ever spectate...whatever
happened to master pieces such
as cmt3 / cmt5 and grim? more
than one exmytdm should be
included as there are many
great ones out there. e1m3tdm
/ e2m2tdm / e3m6tdm / e3m7tdm
just to mention a few. further
more I reckon that nqr should
include the system that they
had a few seasons ago with the
relegations and so forth.
teams should be able to
advance a division as well as
move down one every season.
this would definately be a
punishment for inactivity etc.
anyway just some quick
thoughts on the matter, in the
end I'm sure that this season
will be just as exciting as
the past ones :)
     
kryten (194.129.217.113) 040119 @ 11:01:52
sexC: the relegation/promotion
system has been proven to be
unrealistic and inpracticle in
quakeworld. too many teams
die/change/are formed between
seasons.
     
ParadokS (195.181.29.139) 040119 @ 13:19:58
yeah sexC, as I mentioned
before, there are probably as
many oppinions about map pool
as there are clans and perhaps
even players. To satisfy all
you would have to include all
maps, that just have the
sideeffect that all has to
play all maps. This can be fun
in some cases for some, and
you can excersize that
practice in ad mortem and
teamup (if that ever kicks
off). But that is not the case
with NQR. Here we have decided
to go with a smaller map pool,
where the importance of each
map is equal. We are however
open for a cycle between 1 or
2 maps pr season. We will see
as we go along.
     
jinx (212.33.141.25) 040119 @ 14:19:09
7 maps would be better imho.
Its not too many to learn,
the most popular maps would be
covered + oportunity to cycle
1-2 maps. Would have minimal
impact to planned system.
     
Apollyon (160.45.22.126) 040119 @ 16:04:45
When will signup start? :-)
     
Apollyon (160.45.22.126) 040119 @ 16:09:56
And Max Reboo: no offense
meant, as much as i like the
divisions concept it hat a bad
influence on teams unwilling
to play each other much more
than before.
     
duty (217.205.174.220) 040119 @ 16:12:10
well one good thing about the
play offs is it gives smaller
clans a glimpse of what its
like to be specced alot in big
games, bad thing of course
means those clans will
probably get iwned badly which
is no fun to watch as a
spectator, id rather watch a
close div2/3 game then watch
la spawn rape some newbs
(taken a little out of context
but you get the idea)
     
Ego (195.255.73.8) 040119 @ 18:50:52
I only think it's a bit tragic
that the relegation/promotion
system is discarded - but it
may very well be true what
Kryten is saying. I guess I
was hoping that a strict
nqr-system with 2 seasons a
year + fixed division sizes
and some tough rules against
new teams entering
high-divisons could actually
force Clans to stay
alive. Too many teams are
formed overnight to compete in
"xxxx"-competion and then
after they're knocked out they
just wither and die.
     
jinx (212.33.141.25) 040119 @ 19:04:48
4 seasons a year would be cool
too :]
     
melody (62.248.242.45) 040119 @ 19:38:34
i agree with everyone
     
dak (213.113.123.12) 040119 @ 19:50:56
"We would really rather see
some scripts banned, but we
believe this is something that
should be limited within
mod/server/client - we don't
want to play police on servers
and walk through demos to see
if ppl actually used scripts."
..... it can be limited by
server/clients. Kfjump can be
disabled by a simple command,
and all advanced scripts can
be disabled within the
currently most used clients
(mqwcl/fuhquake). Your excuse
for allowing
kfjump/jumpscripts is, as it
stands, invalid.
     
dak (213.113.123.12) 040119 @ 19:51:36
And above can be checked with
f_scripts btw. Forgot to
mention that.
     
tumult (217.209.217.3) 040120 @ 00:54:00
dame much text.. plz limit the
comments to only 20 letter...
so they are realy comments and
not statements..
     
Max Rebo (213.64.160.72) 040120 @ 01:14:14
And where, oh Tumult of the
short attention span, should
we then debate theese
questions seeing as nqr.nu's
forum is deader than a
doornail? (Btw your comments
was four times as long as your
limit)
.......................... Oh,
and E2M2TDM is a tragic map,
it's almost as if they've set
out to make it worse than the
original in every way. More
on this later...
     
HangTime (213.208.111.197) 040120 @ 04:21:16
Max and Def have voiced what I
think. You just can't do it
that way, it is ludicrously
unfair on clans who are weak
for their division. If you
finish 9th in div1, you are
dead, finito; meanwhile some
other clan in a lower division
you would eat for breakfast
3on4 marches into the
playoffs, where they get eaten
for breakfast, lunch and
dinner by LA. As def
says, this provided NO
INCENTIVE for clans to want to
play in their correct
division. Far and away the
best way to win the tournament
in this case, is to be placed
in as low a division as
possible in order to maximise
your chances of obtaining a
playoff spot. I would say
SR/LA/CMF/FS/HF/DIVA have a
pretty good chance of
qualifying, meaning the
remaining TWELVE div1 clans
have to fight for TWO places.
And from those 12, there will
probably be some who don't
have much realistic chance of
making the top8, the clans
which are borderline in skill
with div2 clans. At the
very least give these low div1
clans a chance to prove
themselves against the div2
teams - let them play a
preliminary round or
something. If these div2
clans in 8th place are really
so much better than 9th place
in div1, make them prove it.
You could have topdiv5 vs
botdiv4, topdiv4 vs botdiv3
etc etc or something,
dunno. I'm not even gonna
comment about div3-5 teams
being involved when div1 clans
are excluded. Judging the
divisions at the top end isn't
too hard, basically any team
placed in div1 will have a
reasonable chance of beating
most div2 clans. In lower
division, incorrect places are
much more possible. Map
rules are subjective so I can
leave that alone, but
something as fundamental as
the playoff system can't just
be left in it's current state,
it is actively ENCOURAGING
fakenicking, clanhopping,
lying to admins about activity
etc etc. There is now
absolutely nothing to gain
from being placed in div1
unless you are one of those
clans "guarenteed to make
playoffs cos they have so much
skill".
     
sexC (61.170.230.129) 040120 @ 11:59:31
what HT suggests is in my
opinion a very valid point.
instead of making the 8 best
go to playoffs. have some type
of system that allows everyone
to enter playoffs however your
final position in the league
should give you an advantage.
hence div2 winners would have
to play the lower half of div1
before being able to play the
top half of div1 (assuming
they win against the lower
half of div1). this way
everyone would get a shot at
the title and no one could say
that this time could have
beaten that team etc...
     
error (213.114.96.73) 040120 @ 12:58:40
as every other intelligent
person has said before me. the
playoff system is very unfair
for clans in high divisions
who finish in the bottom.
Specificly as HT said;it
discourages clans to move up
in the system.
     
ParadokS (81.19.254.107) 040120 @ 14:43:02
www.slackers.dk/paradoks/nqr/nqr_workprint/1.1.Season_schedule_spring_2004.txt www.slackers.dk/paradoks/nqr/nqr_workprint/2.1.Playoffs_seedings.txt www.slackers.dk/paradoks/nqr/nqr_workprint/2.2.Gold_Tournament.txt The
above is what I worked on and
was talked about here. Try and
stop talking about how bad the
FA system is - we already know
that. So that's pretty
pointless. Your only
alternative is having no
playoffs at all - at least I
haven't seen a proper
system/schedule layed out for
us to consider. So here's
something for you to
consider. It looks pretty
good to those I talked with.
Before you comment on why the
bottom 3 teams from each
division don't reach playoffs.
Well, they didn't win enough
games that's all. If all could
join playoffs simply by
joining then that would be
pretty boring :) Here we
have 3 diffrent playoffs,
gold/silver/bronze. Each
playoffs consist of teams from
minimum 2 divisions. So should
be lots of good fights imo =)
In any way this is better
alternative than what we have
had before, so unless you can
find some really major flaws -
then we might use this playoff
system for this season.
     
ParadokS (81.19.254.107) 040120 @ 15:09:25
Ah bollox, I made a new
newspost instead, please
continue discussion there
;) http://www.nqr.nu/newscomment.php?id=122
     
Legio! (81.226.207.68) 040120 @ 19:59:46
=]
     
Sassa (81.224.84.64) 040122 @ 02:42:50
MM in div2 is just a big joke,
either have paradoks fixed a
speciall connection from
poland/russia directly to
rakets house or something
weird is going on! MM IS DIV1
FFS!!! just get real, if T is
div1 then MM is div1! get
real guys, not only paradoks
but the whole nqr crew!!
specially u aken, I know that
u got some brains ;)
     
dREk (217.211.43.145) 040123 @ 23:25:19
I was one of the first to
comment the system and I did
not agree with it as stated
above. I have several
times tried to talk and give
advice to NQR crew but I never
get that respond that I would
like to. A guy that listens is
Link and I really hope that
TeamUp will start up. It
seems like Ego shares the same
ideas as me as well so would
be nice to chat with you
sometime (been a while, 2-3
years probably). However,
the new system I do not like
that much either, hoping that
my suggestions and advices can
come to the NQR's attention
sometime and that they will
listen with both their ears.
Courteously dREk
     
Horatio (213.113.172.82) 040126 @ 10:03:42
last comment
     
wallu (80.223.119.8) 040129 @ 15:50:46
u are assholes
     
Horatio (213.113.172.91) 040203 @ 09:59:36
wolllalalala wallu spammer2k3
     

 

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