Battle Info  2005-01-17 Div 1: 1/2 final
 

 
Slackers 3 - 2 Lege Artis
 
 

DM2 - Claustrophobopolis



86-228

Reports
-

Demos
-


 
 

DM3 - The Abandoned Base



197-139

Reports
-

Demos
-


 
 

CMT4 - Andromeda 9



192-144

Reports
-

Demos
-


 
 

E1M2 - Castle of the Damned



208-211

Reports
-

Demos
-


 
 

CMT3 - DeutschMaschine



248-110

Reports
-

Demos
-


 
Comments
 
phrenic - 81.229.26.*** 2005-01-17 00:57:18
:)
   
moris - 146.102.89.*** 2005-01-17 00:57:47
bastard
   
Grievre - 24.189.108.*** 2005-01-17 00:59:04
NO DONT
   
xhrl - 24.80.50.*** 2005-01-17 01:23:59
ggs....the big 3 didn't go at all like i had anticipated.
   
Goljat - 193.185.55.*** 2005-01-17 01:34:40
well at least cmf gonna rape sr in the final, so dont worry.
   
FlePser - 80.60.182.*** 2005-01-17 01:35:49
Paradoks played really stong, he pulled SR through!
   
mooniz - 80.186.104.*** 2005-01-17 01:36:30
Yeah sure! cmf is the hottest clan of finals! Atleast we won HF in sd4 with WO ;DD
   
willgurht - 130.236.227.*** 2005-01-17 01:51:00
lets say SR started with picking dm2, LA could have avoided kenya-maps by picking dm2 aswell, cos it would have been 5x dm2 then?
right?
   
zzz - 81.229.129.*** 2005-01-17 02:18:49
this fucking kenya maps are killing quake.
   
Goljat - 62.236.235.*** 2005-01-17 02:38:59
zzz: this season is been the most active one in nqr history, so your point is kinda wrong :E
   
crazymac - 212.242.210.*** 2005-01-17 02:55:58
I think there is so many people afraid to play new maps in general and that is really killing quake. The reason I play QW is that I think it has the best 3D engine. everything is really good the only thing that it needs is some new maps. tb3 are great maps, cmt4 is really nice also.. but thats not alot of options. Long time ago people could choose from any map they wanted and you just had to learn and adapt, that was kinda cool...
   
xorcist - 213.113.158.*** 2005-01-17 05:22:03
CMT really rocks, but cm suck alot :/
   
phrenic - 81.229.26.*** 2005-01-17 06:33:33
CMT maps is really needed, well.. ppl say "kenya" - cmt3, cmt4 should not be allowed, don't say it unless you have good reasons, like bugs and stuffs like that. sr didn't won just because of the "kenya", la had just as mutch time as sr to practise it, sr won, dm3, cmt3, cmt4, because of better teamplay, learn to live with it :) .. nice comment Goljat.
   
oosi - 84.240.70.*** 2005-01-17 06:39:12
quake is still more than those fucking stupid tb3 maps
   
OPA|Metz - 145.253.144.*** 2005-01-17 08:01:53
omg, who woulda thunk it? LA is out? the world will be thrown into chaos i tell ya! cats and dogs living together!!
   
Babel - 213.112.29.*** 2005-01-17 08:37:13
GG Xerial!
   
Hell[ssc] - 62.73.35.*** 2005-01-17 08:40:17
I really don't think that sr will win the finals without Paradoks because he's propably joining ssc. Here's the evidence:
http://koti.mbnet.fi/kinnari/misc/omg_para_in_ssc.jpg
La is going to own nqr8 if Blob is joining them as rumored.
   
Hagge - 217.210.144.*** 2005-01-17 09:27:44
omg para = traitor! well my opinion on cmtmaps, is to keep them out of the fkn playoffs just like other seasons. how much fun is it to watch cmt3 as decider? or cmt4 at all? in my world la won this game 2-1 :>
   
Rage - 213.136.25.*** 2005-01-17 09:30:35
Nice surprise! SR does it again! Well this looks like the year that cMF is gonna take the title home, but then again SR(without hib or gol) does beat LA, which is an great prestation.
Imo nothing is certain for the finals. You just never know with SR and with cMF who always miss the title somehow.

Anyways this were some nice games. I actually enjoyed watching cmt4, which was the first time. Haven't seen cmt3 tho.
LA did seem a bit weak, but maybe that was just me. memil playing every map was a bit strange imo, since he doesn't play regurlary.
While striker and riker seem in great shape they were benched.
   
gaz - 193.195.82.*** 2005-01-17 10:29:09
Xerial's SG pentrun on CMT3 was crucial!!
   
Haggis - 62.101.203.*** 2005-01-17 10:30:00
This map discussion is getting kinda old. Dm2, dm3, e1m2 for 8 years now...zzZZzZZz
gg sr and good luck in the finals.
   
Nosfer4tu - 213.205.85.*** 2005-01-17 10:43:54
Well...Paradoks is just playing is best teamplay for a long long time. It?s not just hib, it?s not just sr luck...Well...
   
tyrone - 82.74.45.*** 2005-01-17 11:11:19
nah hell[SSC], he was playing for fips man... http://members.home.nl/firehawk/fuhquake021.jpg
   
Apollyon - 160.45.22.*** 2005-01-17 11:27:12
Skandal!? This must be a huge disappointment for LA. After seeing them on QH-Lan i expected a 3-0 victory here. And like Rage i wonder why Memil got to play instead of Striker/Riker.
   
Goljat - 85.76.132.*** 2005-01-17 11:42:31
para plays like dag in old -FF- :E so dag start to play like in good old days, because riker cant play that aggressive role, Be :E
   
seeker - 194.47.211.*** 2005-01-17 11:58:05
haggis, lol "Dm2, dm3, e1m2 for 8 years now". get ure facts right plz. the tb3 takeover came 99 mostly cause quake sm 99 (never happend cause zander97 stole all the cash) only allowed those maps and ppl only wanted to prac them.
   
gaz - 193.195.82.*** 2005-01-17 12:00:49
tyrone :D
   
dak - 213.113.123.*** 2005-01-17 12:02:13
There is certainly a need for good custom maps. But I wouldn't call CMT4 a good custom map. CMT3 has potential - some things that break it, for example a good spawn it's very hard to recover from, I get the feeling that RA is a bit too much to have that close to quad, etc.

CMT4 is just all shaft. Get the shafts and don't drop any packs and you win. End of story. That's hard to fix in any other way than to remove shaft. Which would break CMT4 since it's a povdmm4 map in every other room.
   
Adolf Hitler - 212.214.243.*** 2005-01-17 12:28:33
runka mig! SIEG TECH!
   
gaz - 193.195.82.*** 2005-01-17 12:30:01
Very funny Legance.
   
Babel - 213.112.29.*** 2005-01-17 12:36:16
Well, you cant say that la won the nqr semi because of the 2-1 in tb3. Nqr IS tb3,cmt3,cmt4 and to win that leauge you have to be good on all these maps. Its kinda the same to join a total kenya tourney, loose all maps and then say that you didnt loose a singel game. just because all the losses were on kenyamaps.


But you Can say that la won in the spirit of qw or something =). It would be so damn much nicer to se only tb3 in the playoffs, atleast in div1. Its not fun to watch cmt4...

Agree with seeker there, get your damn facts right, before you make some stupid statement.



   
Horatio - 212.214.218.*** 2005-01-17 12:40:34
la = moral winners :/
   
Horatio - 212.214.218.*** 2005-01-17 12:50:38
besides hagge, if la is tb3 winners, maybe they should have won the tb3 3-0...
   
RECORDock^holmes - 84.10.120.*** 2005-01-17 12:55:17
maybe jokeydm3 instead of dm3 and dm2revx instead of dm2 in next nqr? =D and yes there is need to do some extranew map for tdm but always there will be someone to negate it. *boom*
   
Babel - 213.112.29.*** 2005-01-17 12:56:39
So what is 2-1 in tb3 then? Not a tb3 win? =)
   
Horatio - 212.214.218.*** 2005-01-17 13:07:48
to win this game on tb3 win they would have to take 3-0 on tb3 and loose the cmts :(
   
Horatio - 212.214.218.*** 2005-01-17 13:08:17
that is if all 5 maps where played
   
Horatio - 212.214.218.*** 2005-01-17 13:08:44
otherwise in best of 3 games 2-1 is ofc a win
   
anni - 212.202.55.*** 2005-01-17 13:15:20
I enjoyed the semifinals very much and looking forward to the finals.

plz upload demos asap, thx
   
Blob - 80.221.26.*** 2005-01-17 13:45:36
Why is it everytime when a major clan loses an important game because of "kenya" map choices there's lot's of controversy whether they should have been banned in the next leaque. Why are QW-people so lazy? Most of us have been playing this game for years and we don't want to play any other maps than tb3? Oh come on, don't you think that's a bit boring. I think this tb3-only comes from clans that don't practise often. Everybody knows tb3-tactics by now and they rely on that. They don't have the time or will to prac new maps. And that's just sad that those who don't take part actively in the QW-scene make these map choices. End of rant.

And congratulations to Slackers for beating LA! I think this was probably one of the things that juiced up this seasen when everyone was like "LA - CMF finals already".
   
Apollyon - 160.45.22.*** 2005-01-17 14:10:11
Word Blob. The quality of cmt3 and cmt4 can be questioned, i am sure there are better and more entertaining maps out there, but the days of tb3 only are fortunately long since gone.
   
loxarn - 195.198.219.*** 2005-01-17 14:22:31
:)
   
Haggis - 62.101.203.*** 2005-01-17 14:27:20
Well, i said we have been playing dm3,dm2 ,e1m2 etc for 8 years. Seeker said tb3 was mostly after 99, so its 5-6 years then, big fucking difference. My point was that there is more maps to quake than tb3. But i guess it all falls back to the wise words of Blob, sad but true :/
   
gaz - 193.195.82.*** 2005-01-17 14:32:52
I disagree with Blob. I've read many opinions from top players on CMT maps and their criticisms are often not just "lol kenya sux zzz", but they have well-founded arguments. Just ask angua or mrlame for example. mrlame will point out that CMT3 is too dominated by the shaft and angua will say similar about quad room on CMT4.

There is criticism from people that don't learn the maps but the majority comes from people like the above guys + dakoth etc that have played the maps and learnt them, and still don't like them.
   
Max Rebo - 62.181.254.*** 2005-01-17 14:47:08
Yeah, TB3 from early 99, but even before that DM3 and DM2 were the most played maps (especially if you look outside Scandinavia), and E1M2 was around to a lesser degree also. So, yes, it's been DM3, DM2 and E1M2 for 8+ years.
   
Vertigo - 157.24.219.*** 2005-01-17 14:48:49
I could easily write 20 pages long column about the flaws in the TB3 maps. But I won't, because those are great maps anyways.
   
gaz - 193.195.82.*** 2005-01-17 14:55:48
I know this vertigo, I was just responding to the idea that people only dislike CMT maps because they are unfamiliar with them.
   
Max Rebo - 62.181.254.*** 2005-01-17 15:21:25
Strange, gaz, in the "Kenya haters" camp I find the thoughtful critics a minority, especially during and after yesterday's game where "BORING" "KENYA SUXX" "TB3 ONLY PLZ" "LEAVE WO ON CMT LA!!" were the standard fare. MrLame has repeatedly voiced his opinion on "TB3 only", of course he'll find faults in every other map if that is his starting point in the debate.

And Dakoth still hasn't answered my question on qw.nu on how come non-mm3, non-timer, 30 ping-GO can have CMT4 as our best eff. map. That should clearly be impossible according to his assertions.
   
Nosfer4tu - 213.205.85.*** 2005-01-17 15:28:19
Why do people always put LA vs some other clan in the finals when SR are the previous champions...?
A prediction for season victory must always contemplate the champion from the previous season.
If cmf take the title, for sure, are my favourites for nqr8. If not, SR will always be the clan to beat!
   
gaz - 193.195.82.*** 2005-01-17 15:35:02
Nosferatu: because it's a completely different SR team from last season (para, hib, gamer, goljat). There's 3 players from that team missing and you can't say that SR will win it again when their new team has not shown the ability to do so - until this match that is.
   
SR WIMPEEH! - 82.168.247.*** 2005-01-17 15:54:29
cmt3 rocks all them newbs tb3 maps and we all know it!! and in case u think im wrong look @ my name it has SR innit so im right!!!
   
Blob - 80.221.26.*** 2005-01-17 16:35:56
Well I wasn't actually talking about how good/bad cmt3/cmt4 are on tdm. I don't like cmt4 because of the quad room. So many times it's easy to shaft 150/100 rl nmy's since the quad platform middle of room allows good shafters to own you way too easily. I have started to like cmt3 better than cmt4 now that I've played it more.

My point was that most people don't even bother out to try new maps. That's why I think tournaments like Ad Mortem and ESL are fun since you can try out different maps. You can atleast test new maps in action if they're good or not. I really think NQR should definetely dump either cmt3 or cmt4 in favor of schloss for example.
   
Hagge - 217.210.144.*** 2005-01-17 16:44:09
did para use some kind of cheat in this game? first all the screens with para using team ssc and fips etc. then while watching the mvddemo para is invisible??? and watching his pov it looks like he has 1 fps. is it like this just for me? has para found some new way to cheat just in time for the semis? this better be looked into! B<
   
Hagge - 217.210.144.*** 2005-01-17 16:45:53
btw that only happend on the e1m2 demo, on the dm2 demo it all worked fine. maybe he switched cheats on because he knew la was 2good2betrue on e1m2??
   
gaz - 193.195.82.*** 2005-01-17 17:09:00
It was a qizmo bug.

For qizmo specs observing through me, he had team fips (which was what my team was set to), it just appeared that he had the same team as the cam. I guess it was caused by all the specs etc.
   
slm - 81.224.162.*** 2005-01-17 17:16:03
i remember para "rebooted" before the e1m2 game
   
tranq - 192.128.252.*** 2005-01-17 17:22:55
I remember him scratching his left ear...
or was it his left hand ? anyway it seems strange to me
   
ParadokS - 212.242.210.*** 2005-01-17 18:22:32
Thanks to slime, exposing the bug in mvdsv, that allows anyone to connect as spectator, regardless of maxspectator limit, the server was full - and i mean _FULL_. with 32 clients connected i couldn't even join the server after I rebooted. I had to kick ppl from mac's computer, just so i could join as player. So yeah, It's very likely there are some sideeffects in MVD recording, caused by soo many users.
   
slm - 81.224.162.*** 2005-01-17 18:28:02
im not sure i follow you para
   
Hagge - 217.210.144.*** 2005-01-17 18:39:24
I think we should gather up a team to investigate all this! this may never happen again! how am I now supposed to watch the game :(
   
aikon - 213.113.65.*** 2005-01-17 18:40:49
people people okej to whine(about new funny maps) if it was like world championsships with 1.000.000$ in the pot, but wtf? omg? omfg? quake is a lovely game still living and owning, why dont make the best out of it with new maps that is just making an old game more 'new' ?
   
seeker - 213.64.164.*** 2005-01-17 19:30:22
yes haggis, guess we arguing about the same point, i want more maps, i want some more of the good old exmx maps instead of new maps
   
Link - 83.108.67.*** 2005-01-17 20:08:20
Hello noobs!
   
Link - 83.108.67.*** 2005-01-17 20:10:40
Sorry, I forgot: Nice of SR to beat LA with this "newish" lineup...kenya or not :) Though it shouldnt come as a surprise, when you consider LA dont have a clue on CMT maps :>
   
Haggis - 80.202.50.*** 2005-01-17 20:14:51
omfg, link is alive! :) Seeker: yes sir, bring on some exmx also. Link: you should teach LA guys some linkz0red tactics on kenya :D
   
voodoo - 62.66.185.*** 2005-01-17 21:13:31
I miss the old days with those EXMX maps :)
   
billy - 83.28.21.*** 2005-01-17 21:48:14
why done we see LA whine on maps here? actually we dont even see many div1 players whine here on the playoff map pool, why is it the 'fans' that cry so much of their fav clan's loss when the cmt maps are so much more popular in the lower divs (or am i wrong?)
   
billy - 83.28.21.*** 2005-01-17 21:49:27
done=dont
   
Haggis - 80.202.50.*** 2005-01-17 22:34:52
The div1 players actually play qw when we other dirtbags sit here and chit chat :)
   
xhrl - 24.80.50.*** 2005-01-18 02:31:49
i think next season nqr8 should keep a 5 map system with tb3 + e3m7 + e1m5

can you dig it:)

i'd be happy with another non-lg 4v4 map like schloss instead of e3m7 or e1m5.

can you dig it?

   
Goljat - 62.237.17.*** 2005-01-18 03:44:11
what's wrong with shaft maps? i like shaft :E
   
Link - 80.213.39.*** 2005-01-18 08:25:47
Maybe use shaft-only maps without RL = No RL-jump scripts :E
   
skc - 222.65.111.*** 2005-01-18 08:41:35
i have whined a bit now about how boring it is to have cmt3 as decider etc, but dont get me wrong, im for trying out new maps, but cmt3 according to me isnt good/fun enough. imo there are other maps out there that play way better, maps such as grim and cmt5 (if you argue that its too complex or whatever you just dont know the map). well that nqr-cmt thing that i read about sure sounds like a good idea in order to find a few new maps, because according to me (and many others) cmt3/cmt4 just dont cut it along with tb3. now one can argue that "hey they have been played almost as much as the tb3!!!" but of course a lot of clans will choose maps where they think they have an edge against others so yer you can argue that point back and forth forever.
   
Goljat - 85.76.132.*** 2005-01-18 09:16:08
"but of course a lot of clans will choose maps where they think they have an edge against others so yer you can argue that point back and forth forever." but that is the idea of homemap?
   
billy - 83.28.1.*** 2005-01-18 09:41:06
ban scripts
ban shaft
   
fisto - 195.22.92.*** 2005-01-18 10:01:24
GG
   
FlePser - 80.60.182.*** 2005-01-18 10:15:38
Billy for QWHC!!!
   
Hagge - 217.210.144.*** 2005-01-18 10:24:39
ban billy
:((((
   
skc - 222.65.111.*** 2005-01-18 10:35:17
goljat: yer but my point is that you could probably add endif as a map in nqr and lots of clans would still pick it...and that doesnt have to mean thats its a good map
   
blasta - 85.131.69.*** 2005-01-18 11:27:23
omg, what is the problem, new map -> PRAC!, shouldnt be no problem?
   
Horatio - 212.214.218.*** 2005-01-18 12:06:36
introduce a larger map-pool!
whats the problem with that? as long as the map is tested, that is all dm maps, all cmt maps, schloss&grim and all the old and beloved episode maps, NONE of you should have any problems playing them. i for one have quit whining about new maps as i have realised that we must let ppl play the map THEY like the most as long as its playable in 4on4 (or has been played alot and accepted like many old goldie episode maps)

thnx
   
Horatio - 212.214.218.*** 2005-01-18 12:11:43
error in the "all dm maps" part
i dont mean we should play dm1,dm4,dm5 in 4on4
dm6 can be fun sometimes =)
   
JohnNy_cz - 62.40.90.*** 2005-01-18 12:47:32
Each screenshot is about 0.5 MB. Doubt it's necessary.
   
Link - 194.248.208.*** 2005-01-18 13:31:12
skc: the best 2 CMT maps are cmt2 (just need some good looks) and cmt5b. Cmt3 and cmt1b comes out as a good #3 (depends on taste really, but they are great maps). Since I was the dude that made these maps happen, and worked close with the mappers to do so, you could safely say I know these maps blindfolded. I know every map, and this is my profesional and objective opinion. But I am not God, so I cant control the quakers :))))
   
Kai Budde - 217.157.194.*** 2005-01-18 13:49:26
All your penta are belong to me!!!

PIKSLIKKERS!!!
   
crazymac - 212.242.210.*** 2005-01-18 13:55:09
I dont see why people hate cmt4 so much. If I'm not mistaken it's an old UK map, as the fact has been played during the last 5-6 years?.

skc: When I first started playing quake, there was this Clan McCloud. Their home map was e1m4 and there was no going around it , we just had to learn it and right after we've played their map, we could choose our own map. Now big clans as Swedishmobs and Teddybears started playing new maps like e3m3, e3m1 and e3m7. It was so cool with new maps. -

Ofcourse all this should be seen from a realistic point of view, some of the maps we played back then are really tight and not really suited for 4on4, but I do think there are some good maps left out.

Anyway what I mean to say is: that I think people are too adjusted and not very willing/open to try new maps.
   
Link - 194.248.208.*** 2005-01-18 14:04:25
Well, just look at QHLAN, they are forced to do tb3-only to get enough swedes to participate....gg
   
Strife - 193.12.32.*** 2005-01-18 14:05:42
Nice to see that all maps of TB5 was played.
   
Link - 194.248.208.*** 2005-01-18 14:07:03
TB5? You mean cmt2, cmt5b, schloss, grim and e3m7tdm? k, thanks
   
Strife - 193.12.32.*** 2005-01-18 14:11:56
And btw gaz, you say there are players like Dakoth who has played cmt3/4 and still doesn't like them. I think they made up their mind even before they played the maps, they would hate the, no matter what. And they have been forced to play/learn them to not have a huge disadvantage in NQR.
   
Link - 194.248.208.*** 2005-01-18 14:14:03
Ye, strife, just like you have made up your mind that cmt3 and cmt4 are in tb5, without even testing out other maps properly.
   
Strife - 193.12.32.*** 2005-01-18 14:19:18
lol Link I know more maps than you ever will. Remember I'm the kenyamaster.
   
Hagge - 217.210.144.*** 2005-01-18 14:21:05
kinda have to agree with link on the cmt's. cmt5&2 are the best of cmt's and should be considerated for replacements (at least one of them for cmt4) I hope at least people will try them out more. haven't seen a game on cmt5 since the nqr-cmt tourney.. but tb3 only would of course be the best :)
   
Strife - 193.12.32.*** 2005-01-18 14:25:07
I also agree, cmt5b is a great map.
   
Link - 194.248.208.*** 2005-01-18 14:45:14
It's not just a great map, its a piece of art. It got QUAKE written all over it, especially if you compare it to some other noob maps :| Well Strife, if you are the kenya-master, then it's really hard to understand why you dont even mention ONE SINGLE exmxTDM map or one of the new customs (schloss, grim etc), but are continuing to promote cmt3 and cmt4. That I can't understand.
   
gaz - 193.195.82.*** 2005-01-18 14:59:50
cos they suck? :D
   
moris - 146.102.89.*** 2005-01-18 15:29:42
there's no rl on cmt5b? if there is then where the f is is? :)
   
Hagge - 217.210.144.*** 2005-01-18 16:49:17
go stairs up to ga and just follow the path and you'll find the juicy rocket launcher! :)
   
siv - 81.226.51.*** 2005-01-18 18:09:14
Cmt map sucks, k ?
   
gaz - 193.195.82.*** 2005-01-18 18:12:53
If siv thinks so then it must be true.
   
error - 213.114.99.*** 2005-01-18 20:11:22
gj goljat.
   
The Hotness - 68.41.75.*** 2005-01-19 02:21:56
With all this talk of maps I was taking another look at cmt2 and saw the screenie of ff vs sr. It made me want to watch those demos again. does anyone have a working link to ff's old web site? the old ff.umu.se or whatever it was isn't up anymore and I recall it being mirrored somewhere.
   
mrlame - 81.227.129.*** 2005-01-19 03:14:15
well i have to respond to max rebo's post since i think its really out of line saying/telling things i haven't done about me but that always seems to be his way to shit talk people.

i love playing new maps testing them out we done pretty much "kenya" games intern with gtg im all for adding new maps but atleast can't we add maps that is better then the old tb3 then adding cmt4 for example and im so tired of hearing this argument "u haven't played the map" hell ye i know cmt3 better then dm3....

now about the maps cmt3 is a map i really love playing but its kinda unbalanced with the quad where it is now just next to ra which ofcourse has all the stuff u need just next to it this map has the biggest potenial with some tweaking i would like to see quad moved to penta and penta removed/displaced to above gl?, remove lg ammo at gl keep lg ammo at lg so u can still make attacks that was the major parts

and now the famous cmt4 ive seen this map beeing played alot in the lower divs 3-5 and it works really good there but the problem in div1 is that everyone has so good computers/ping these days that the shaft is overpowered its not like a couple years ago when it was the old uk map with 2 lgs etc. and cmt4 quad room is built that way its impossible to attack when there is nmy lg's there and we have the boring pent bars which makes it practically impossible to actually time/steal a pent

about schloss its one of the most fun 2v2 maps out there we really liked to play that alot in gtg we played it pretty much in 4v4 also but it just feel much tighter then dm2.. and with ring,quad,penta at such a crowded map well making it virtually impossible to get a really good tp going on it

and grim thats a map that has a great potenial to be a awesome map just some flaws like at quad where u can stand above it and cannot be hit making you pretty much penta wannabee :> but else it looks awesome but we won't see that before it gets played in this new nqr league

i don't have the urge to discuss the other cmt maps now that where left out but i didn't do it beacuse they "sucked" or TB3 ONLY LOLBO!!!!11 thing, over and out
   
Rage - 213.136.25.*** 2005-01-19 08:23:09
I kinda have to agree with lame on the cmt maps. I don't have any tp experience on any other maps then tb3 and the cmt's so i'm not gonna say anything about schloss etc:)
   
Hagge - 217.210.144.*** 2005-01-19 10:10:22
have to agree with mrlame for once :<<<<< maybe link can do some nice adjustments? :]
   
gaz - 193.195.82.*** 2005-01-19 10:30:03
I played grim last night for the first time, I can see where the E1M2 comparison comes in but it feels like another map which is on too big a scale. Everything seems to be high vs low and many of the rooms are big. I don't think you can compare it to E1M2 gameplay-wise because E1M2 dervies its gameplay from the fact that the entire map is so tight and suited for fast-paced action, flooding etc.

Maybe it's cos I don't know grim properly yet but it didn't really seem like that kind of all-action gameplay will appear (impossible to flood up YA steps for example!)

I did like that the map was well-connected and there was only a few clearly defined "areas", which is where the CMT maps are a bit silly (big rooms just to house armours/weapons etc). Can we scale grim down a bit tho? :)
   
Link - 194.248.208.*** 2005-01-19 10:45:58
Mrlame talks about cmt3 being unbalanced, but thinks tb3 are perfectly balanced? That makes me smile :) Gaz plays grim for the first time and think its big, well I'll let you in on a little secret: Most maps DO feel big when you play it for the first time :)
   
gaz - 193.195.82.*** 2005-01-19 11:00:33
I'm not talking about the size of the map itself, more the scale of the rooms. Felt like I was in a cathedral everywhere, even the RL room seemed a bit spacious.
   
gaz - 193.195.82.*** 2005-01-19 11:01:10
Link would you have the skills to change CMT3 in the way mrlame suggested? Could be interesting to experiment with a CMT3b in the custom league...
   
Babel - 213.112.29.*** 2005-01-19 11:18:11
Dont know if anyone have said that you should have more maps, but you just cant have to many in the leauge. If its too many maps its gonna be more "luck" than skill. I mean, every team gonna win on their homemap and then it depends on what map the decider is gonna be. So.. not more than 5maps or something so you have time to pracc them all. Even I can defeat some superstar on some total uknown map there I am the only one who have played it.
   
Babel - 213.112.29.*** 2005-01-19 11:19:50
Maybe its a bit of the subject but yeye =)
   
Link - 194.248.208.*** 2005-01-19 11:29:48
Gaz: why change and "unbalanced" cmt3, when we dont change tb3? Are you saying that tb3 are balanced maps? And the fact that mrlame is a div. 1 superstart dont automaticly translate him into someone who knows what he is talking about when it comes to maps. Infact, mrlame's "whining" on the cmt maps has been there from day 1, and NO, for good reasons I did not listen to all of his "whine" about how these maps should have been made. But hey, if you want to change entities in a map (penta, quad, ring, rl, armors etc), anyone that got some experience in mapping can do that easily, you dont need to ask me, do what you please! But if you want the source-code of the map (cmt3.map), then you need to talk to Baby-Roo, and not me :>
   
gaz - 193.195.82.*** 2005-01-19 11:41:26
If you don't try these things then you won't know if they work or not...
   
Link - 194.248.208.*** 2005-01-19 11:54:50
L o L ... we tried these things out before you where itching your daddys pants. You want some demos of Hellfire vs Slackers on naked7.bsp (ye, it was called that before it got the new name: cmt3). DO YOU REALLY THINK that these Cmt maps was not tested and debated BEFORE they where officially released? Gaz, it's really nice that you are putting a lot of effort into NQR, I think everyone appriciates that, but that does not automaticly translate into competence and experience. You are saying that we should test out other versions of a map that was MADE for 4on4, by experienced tdm-players, but you ARE NOT putting in the exmxTDM-maps, but keeping the original ones made for SINGLEPLAYER? omg :> Hi man, ppl like Angua and Mrlame ARE NOT the ppl you wanna listen to on this issues :> Trust me :> But hey, if you wanna be THAT STUPID, go ahead :> ROFL :>
   
Link - 194.248.208.*** 2005-01-19 12:00:56
The CMT maps where all tested in leagues by the best, it resulted in 2 changes: cmt1 and cmt5. The rest was a-ok. The "whining" you get know is just details and small "flaws": it is the same sort of "whine" you get when someone hates dm2 or dm3. So if you wanna change cmt3, then you are saying we should change the small flaws that the tb3 maps got as well.
   
gaz - 193.195.82.*** 2005-01-19 12:17:43
The TDM maps are fucking awful?!
   
gaz - 193.195.82.*** 2005-01-19 12:24:53
Of course, I can't know that for sure cos I've only been playing Quake for 2 months and I spend all my time "scratching my daddy's pants", whatever the fuck that is supposed to mean.
   
Horatio - 212.214.218.*** 2005-01-19 13:13:40
i think he meant that u where a sperm and thus "scrathing your daddys pants"

Apart from the last comments by gaz and link i think you guys are starting to discuss alot more and not just flaming and bitching. Communication and good discussions is what we need...

And i have not got a reply to my question about why we cant play a large pool like in nqr2 + the new playtested maps (cmt schloss grim and others?) A really large pool is what we need to get really competetive play and not a few maps the most active clans can prac on to boredom and own the less active clans everytime.
   
gaz - 193.195.82.*** 2005-01-19 13:21:44
With a larger pool clans have to practice more maps and will thus lose their edge on other maps, and thus become a "jack of all trades, master of none". That's my view on it anyway...

More maps will also lead to even more instances of clans just choosing maps to get an easy win and we can do without that kind of thing.

If you want more maps then check out ESL or the new NQR Custom league. NQR's "regular" season will be staying with a 5 map pool.
   
mrlame - 81.227.129.*** 2005-01-19 13:22:27
link i don't know where i said tb3 is perfectly balanced can u fill me up on that?, and yes it been tested but a couple of games isn't enough... and why shouldn't me and angua be someone to listen to we are fine TDM player who knows the game inside and out.

and about the new maps there we still have a change to make them "perfect" but we can't change TB3 now its already to late.
   
Link - 194.248.208.*** 2005-01-19 13:31:18
"a couple of times" ... that is funny as well :) Well, since Angua and Manu are in the NQR crew, that is the main reason why CML3 dont got any TDM maps in it. Angua and Manu dont want new maps, they want the maps they already know 100%: ergo exmx, and NOT exmxTDM. I am still laughing.
   
Link - 194.248.208.*** 2005-01-19 13:32:59
For example: Anyone who says that e3m6 is better han e3m6TDM have to be mentally retarded.
   
hib - 80.221.93.*** 2005-01-19 13:37:30
Goljat thinks that e3m6 is much better than e3m6TDM
   
Link - 194.248.208.*** 2005-01-19 13:40:04
rofl :>
   
Horatio - 212.214.218.*** 2005-01-19 13:42:09
Gaz its about getting to play old and loved maps not to get easy win. When will u ppl get this: Most qw players play for fun, and even if they play a map to get an easy win, so what? Your clan can just choose the map they like the most and then the nqr just have to settle on like 5 decider maps wich will be chosen randomly. The team that wins 2-1 should get like 3points so "the easy map win" don?t have such an impact in the table...
   
Horatio - 212.214.218.*** 2005-01-19 13:45:14
but if you tell us to check out the custom league you had better add more maps to it, like ALL maps that where played 4on4 in nqr2 and before...
   
Max Rebo - 62.181.254.*** 2005-01-19 14:41:13
Lame, I was talking about this statement,

"this is a scam not even a tb3 option to vote on. this game should be about the community and if we don't have the option to choose what we would like to vote on but when a few certain ppl do it that just plainly stinks. it will slowly bring good players out of qw that are sick of this "gestapo" wannabee's sadly but true a little harsch maybe but truth"

Maybe I misunderstood you there, and that was just ranting on why there wasn't 30 options so everyone could vote on their exact preference, but it seemed to me you were pissed that NQR wouldn't be a TB3 league this season either.

As for the TDM-maps, I kinda agree with Link there, some are better than the originals, some are worse, i.e E3M6TDM > E3M6 and E3M7TDM < E3M7. So it seems quite strange that there will be only regular EXMX in the new league.

Grim: yeah, the scale, and thus the easy of bunnybility, might be too large, more playing is needed before I decide though. Other than that it seems promising.
   
xterm - 195.49.243.*** 2005-01-19 15:08:22
m?nniska, g?r n?got konstruktivt.
   
angua - 82.182.32.*** 2005-01-19 15:17:05
I have to laugh, once again...
"well, since Angua and Manu are in the NQR crew, that is the main reason why CML3 dont got any TDM maps in it. Angua and Manu dont want new maps, they want the maps they already know 100%: ergo exmx, and NOT exmxTDM."

It's so gr8 seeing Link, totally unaware of what's going on. Have you asked the rest of the admins what they think about linktdm? Guess not, tho I can count on this thread, that gaz - who's the only one who's posted - said it was awful.
and Max Rebo, a map doesn't get better just because you can speedjump through the whole map in 15 seconds, and putting 3 ways into each room.
Further on it's not 2strange that game over max rebo thinks e3m7tdm is worse than e3m7, as you can't get the same lock on e3m7tdm as on e3m7. The same goes on e3m6, but obviously you have never liked the map, so "sure, e3m6TDM > e3m6"
   
Link - 194.248.208.*** 2005-01-19 15:29:10
I just saw e4m1 in the map-pool Angua, I wonder who suggested that :) The only one I know that would tell Gaz to put that in...would be....???? :) And there is no secret that Manu dont want tdm, but the original ones. But if my assumption was WAY OFF AND HAD NO TRUTH in it all, I am sorry! 1000 appoligies! :>
   
angua - 82.182.32.*** 2005-01-19 15:31:33
I don't think I follow you Link, now you whine about what maps ARE in? If not one single admin like your tdm-maps, tough luck.
   
gaz - 193.195.82.*** 2005-01-19 15:46:48
iirc I posted a list of maps on our admin forum for approval/additions/suggestions etc and all of those exmy maps were already on it...
   
Haggis - 62.101.203.*** 2005-01-19 15:48:40
So cool that LA-SR matches always ends up like this :P
   
Haggis - 62.101.203.*** 2005-01-19 15:49:56
Btw, lets all stop playing this game and play something that rocks, like pac man. Great map there, and those ghost bot's is pure ownage.
   
Max Rebo - 62.181.254.*** 2005-01-19 15:54:42
Akademikerna had E3M6 as home map for a couple of months back in -99, obviously we played it quite a bit back then. Usually a deadlock like in E1M3 happened after a few minutes, where one team had all rls and no armour, and the other team had armour and quad and no way of reaching 3 rlcampers at rl-high. It wasn't very fun. E3M6TDM, while not perfect, alliviates this by putting another lift in, and so makes attacks much more feasable. One thing I'd do on that map is change the YA at Q to a GA. As for your silly hyperbole on "three ways into each room", surely you got some real arguments instead? And BTW, 15 seconds in QW is an eternity.

E3M7 otoh, while superficially the same entrenchment as E3M6, encourages attacks, either from having one of the quads or from desire to take penta and a possible 50 frag leap in 2 minutes. It doesn't need double entrances to each main room, it could however need a broadening of some corridors or moving of some spawns. And maybe a worthwhile "start area".

Furthermore I'd like to thank Link, Dakoth, Lame, Angue et al. for a stimulating day while at work ;-)
   
Rage - 213.136.25.*** 2005-01-19 16:15:07
Yeh keep the discussion up plz:) Stop flaming tho, stinks!
Allthough I don't think much will change, since everyone has different tastes these discussions will never stop.

I do think the mappoll on qw.nu should not be like tb3 + bla and bla. TB3 should be in no doubt.
The poll should have a list of maps where you can vote for. I do think people should be able to vote on 2 maps tho, but if that's too hard just one vote.
That gives a lot better impression on what maps are populair. If most people will vote for cmt4 and cmt3 it will be an dissapointment for me, but then again most people voted for it. Try the democratic way:)

Same should happen with the cmt tourney imo, but I think that's too late.
   
gaz - 193.195.82.*** 2005-01-19 16:59:05
Plan is...

end of season awards/poll (like last season)
2 questions:
which map would you prefer to keep (cmt3/cmt4)?
which map would you prefer to replace the above map (grim/schloss/e2m2/e3m7/cmt2/cmt5b)?

or something
   
Trinca - 194.65.31.*** 2005-01-19 18:16:43
Paradoks keep is great shape :) and La best clan in dm2!
   
chit - 217.215.68.*** 2005-01-19 21:36:23
OMG i miss A frag in the darkness,
good old Fragzone,
the good ol' time. ah.
nostalgic...
make a league and let everyclan choose their own fucking clan-map, worked before so why shouldnt it work now ?
Bah.
   
Link - 80.111.113.*** 2005-01-19 22:33:20
Well, it was up again:Admort...but LA didnt get any pracs, so akke gave you tube-girl instead :>
   
error - 213.114.99.*** 2005-01-19 22:37:59
I like your suggestions gaz. :)
   
menth0l - 62.78.230.*** 2005-01-20 07:43:15
gaz:

"which map would you prefer to keep?"
"cmt3/cmt4/both"

"which map would you prefer to replace the above map"
"none/grim/schloss/e2m2/e3m7/cmt2/cmt5b"


Much better.
   
Rage - 213.136.25.*** 2005-01-20 08:12:09
True Menth0l
   
ilenat - 195.148.173.*** 2005-01-20 10:02:24
macros zer0 style @_@
   
Sectoid - 143.239.1.*** 2005-01-20 12:50:44
e3m2?

   
Haggis - 62.101.203.*** 2005-01-20 14:34:09
E3Me tdm :)
   
Haggis - 62.101.203.*** 2005-01-20 14:34:33
omfg, E3M3TDM ....
   
Sectoid - 143.239.1.*** 2005-01-20 15:57:15
e3m2 is/was very good. SLL used it as a home map with tactics adopted from Crusaders/[+]. However the map was very easy to lock which made comebacks a pain in the ass. But with well defined tactics you could manage 4 RL guys camping in RL-area attacking from QUAD/YA/GL...

The best thing with the map was the action, tight action all the time...

Now about the discussion:
I only played Andromeda 9 a couple of times and it seemed like a nice map (estheticaly, a word?!) but not for action, I really don't see the point of having it in a serious leauge like this. Why don't you guys just make a map competition where any1 who wants builds a map and then you have a map-competition-cup where the maps are played and tested and afterwards you discuss which ones to include.

I have, in spite of heavy work load, been reading peoples arguments and the people against the maps have very sound ones while people for usually have some lame argument about "you don't want to try new things out" it's not really the same thing. I mean think of it, you spend time playing quake, it's a skill you develop... now you don't want to waste your skill on maps you don't like when there are better ones :)


   
mrlame - 81.227.129.*** 2005-01-21 10:40:00
amen
   
mrlame - 81.227.129.*** 2005-01-21 10:40:00
amen
   
fisto - 195.22.92.*** 2005-01-21 10:42:55
haha, h?lls det p? och ?gs h?r nu igen :)
   
Horatio - 212.214.218.*** 2005-01-21 12:09:18
Har ?lgen 4 ben liksom? =)
   
aikon - 213.113.65.*** 2005-01-22 15:23:28
fuck it, let SR meet LA again in the finals, so we can take this discution even further !
   
 
 

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